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30.04.2020 - 10:45
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World at War IV v.26

Please read section 2, The Turn One (1) Protocol before joining the game.

https://atwar-game.com/games/?link=7436908881

1. Game Changes:

1.1 Next week's game, will include an SP Drop. I haven't decided the exact amount yet but it will be a four figured number. I'll have more details for next week's game.

1.2 The number of countries in the Confederation of South African States (CSAS) has been increased to 11. It does not change the CSAS rank which is still a 9. The Number of Types of Units (NTU's) remains at 7, excluding SAM units. SAM units can only be built in South Africa.

1.3 The Yamato Class Sub (Japan) unit is new. This gives Japan a much improved naval offensive capability.

14. The Japanese Imperial Navy Stealth Landing Force is also new and can be transported by the Yamato Class Sub (Japan).

2. Turn One (1) Protocol:

There are 2 requirements to the Turn One (1) Protocol:

1. Players can not move units outside of their home country, or countries, on turn one.

2. Players are limited to a maximum number of home countries that can be selected on turn one. The number of home countries that can be selected is based on rank. Ranks 0 to 5 can select up to 3 home countries on turn one. All other ranks can not select more than 2 home countries on turn one.

If you are unsure as to what you can and can not do on turn one. Don't do anything. Wait until turn two. Player's who do not follow the Turn One (1) Protocol will be required to either forfeit a turn or the game. Repeat violations will result in the player not being invited to future games.


3. Relative Strengths of Superpowers (Optional):

Below are the relative strengths of all World at War superpowers. Superpowers are divided into 2 categories: recommended superpowers for ranks 0-5 and recommended superpowers for ranks 6-26. Superpower categories are defined using 3 criteria: 1) Income, 2) Number of Types of Units (NTU's), excluding naval units, and 3) Number of Reinforcements. Excludes naval units:

Superpowers Recommended for Ranks 0-5:
1. NATO (Europe): Income = 12,100, NTU's = 10, Number of Reinforcements = 459
2. USSR (Russia): Income = 10,700, NTU's = 12, Number of Reinforcements = 464
3. USA: Income = 8,450, NTU's = 13, Number of Reinforcements = 347
4. USAS (Union of South American States): Income = 8,300, NTU's = 9, Number of Reinforcements = 341
5. Arab League: Income = 9,150, NTU's = 9, Number of Reinforcements = 210

Superpowers Recommended for Ranks 6-26:
6. PRC (China): Income = 6,250, NTU's = 11, Number of Reinforcements = 216
7. ANZAC (Australia and New Zealand): Income = 5,850, NTU's = 9, Number of Reinforcements = 138
8. India: Income = 4,050, NTU's = 8, Number of Reinforcements = 127
9. Sub-Saharan Africa League (SSAL): Income = 3,050, NTU's = 6*, Reinforcements = 216
10. CSAS (Confederation South African States): Income = 2,950, NTU's = 8*, Reinforcements = 166
11. Canada: Income = 3,200, NTU's = 9, Reinforcements = 82
12. Singapore, Indonesia, Philipinne Alliance (SIPA): Income = 2,800, NTU's = 6, Reinforcements = 91
13. Persian League: Income = 2,900, NTU's = 8, Reinforcements = 101
14. USM (Unites States of Mexico): Income = 1,550, NTU's = 7, Reinforcements = 90
15. Japan: Income = 1,300, NTU's = 8, Reinforcements = 50

* Excludes SAM units


4. Other Stuff:

• At last count our player list totalled roughly 250 players and counting.
• Players are automatically removed from the player list after 30 days of atWar inactivity.
• If you wish to be removed from the player list, send me a request. You will be permanently removed.
• Players who are removed from the player list will not receive an invitation to future games. This is the only way to track those players who want to be invited versus those players who do not want to be invited.


Good luck to all...

Commodus, World at War Game Admin
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