18.12.2014 - 03:07
Aight, as most of you know im from the elite team. And we are always bussy trying to finding out new stuff. I read an article about getting extra sp when playing your first game of the day. What would you think: First: 100 sp (first day bonus) extra on day 1 and if you keep logging in it will put up an extra of 100 till day 5 so 500 sp on day 5 with thr first win. Then it will reset to day one again. Second: Atwar schould store our effective playing hours(being afk shoudnt count ' being active on forums should!). So lets say if you reached 500 hours you would get a medal. We should have 3 types of medals all depending on the time played. Your toughts community!
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Rankist Sharck Conta apagada |
18.12.2014 - 03:19 Rankist Sharck Conta apagada
How does this take the game to a higher level?
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18.12.2014 - 05:11
Simple. It will encourage people to come online and play a game, this will boost the amount of players online and ig. and the hours of effective playing will reduce the afk people (fake or not).
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18.12.2014 - 07:10
Simpel is dutch bro But anyway support
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18.12.2014 - 07:17 Will not radically improve the game but is a step into the right direction.
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18.12.2014 - 08:12
I don't quite understand. First you said extra SP for Playing the first game of the day. Then you say Logging in will get you SP. Then you say Winning on day 5 will get you SP.
---- "Riddle me this, Riddle me that...?" - The Riddler
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18.12.2014 - 12:42
It's a great idea, however their needs to be a limit set to low ranks meaning, the rank 0s can log on every day for 10 days and be rank 3 (or 4?) without having to improve there skills or ready them for the main lobby.
---- It's not the end.
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shake your penis Conta apagada |
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18.12.2014 - 19:28
How about game bonuses matching player SP gain up to 100 SP? It's the same effect, but you actually need to earn SP in order to get that extra +100 a day. For the second, maybe log game time and forum/lobby time separately, and make medals dependent on both.
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19.12.2014 - 01:07
Nice brainstorm
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20.12.2014 - 00:44
1: 100 sp till a max of 500 sp is a lot ,but i like the idea of making the game more addictive ->Support 2: I don't like the idea of giving more sp to bad player as we use the rank as a measure of skill. ->No Support
---- You win battles by knowing the enemy's timing, and using a timing which the enemy does not expect. Miyamoto Musashi
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20.12.2014 - 03:41
The time we used ranks as a skill indicator are long passed. Now we have rank 10-11 that get their in on year. (Dont even ask me how they do it)
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20.12.2014 - 05:57
I agree. I got my 10 ranks basically by playing like a compulsive player who wanted to improve at all cost and by being payed my first premuim subscription, which gave me like 95k sp in crimson medals... that took 6 minutes of recieving medals when I joined a game, it was overwhelming. And it took me less than a year to get to rank 10 PS: 95k sp / 360 seconds = 264 sp per second. --> farming detected
---- Don't ever look down on someone unless you're helping him up. Don't ever treat someone else the way you wouldn't want others to treat you. We're all people.
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