Tunder6 Conta apagada |
25.02.2013 - 21:01 Tunder6 Conta apagada
Simple, i have 3 capitals, you have to take the 3 to kill me. [the other 2 capitals can be a bigger start or a X] for example in scenarios like ww2, to kill UK you will have to hold the capital, and the key city of india. or to kill russia, you would need Moscow, and a key city in siberia. [it dosn't have to be limited 2, it could have a limit of 3. and it dosn't have to be +2. some scenario sides could have only 1 capital, meanwhile other scenario sides have 2 or 3 key cities]
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25.02.2013 - 21:07
Support itll had a bigger challenge... i guess
---- -Man on a Mission AkA berserk
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mentosC4 Conta apagada |
25.02.2013 - 21:23 mentosC4 Conta apagada
I agree. no major country would surrender an entire war just because their capital is gone. i like the idea
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25.02.2013 - 22:26
There is a British empire that own countries in Europe and capital in UK, countries in Africa and south Africa is key city, countries in Asia and India is key city. what if UK capital is captured for some turns and British empire loses all countries in Europe same thing Africa south Africa capital is captured and all countries in Africa are lost. could u put that in the game
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Tunder6 Conta apagada |
26.02.2013 - 16:42 Tunder6 Conta apagada
divide the countries in zones and if i lose the capital of the zone i lose the whole zone, and i die if i lose all my zones? sounds good. but its maybe a little bit complicated.
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27.02.2013 - 18:25
that's just total annihilation, zones=cities...
---- -Man on a Mission AkA berserk
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27.02.2013 - 18:25
that's just total annihilation, zones=cities...
---- -Man on a Mission AkA berserk
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28.02.2013 - 11:14
Good idea
---- "Whenever death may surprise us, let it be welcome if our battle cry has reached even one receptive ear and another hand reaches out to take up our arms".
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28.02.2013 - 12:53
I like this a lot. I would enjoy playing both the zones idea as well as just multiple capitals.
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Blackshark Conta apagada |
28.02.2013 - 23:59 Blackshark Conta apagada
Support!
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01.03.2013 - 21:09
This could make for interesting gameplay, sort of halfway between total annihilation and capture only one city.
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12.03.2013 - 20:54
If I'm reading this right it would be a good Ideal. this or the ability to be able to move your cap Ideal should be done.
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12.03.2013 - 23:10
I think you may be missing an important word somewhere in there.
---- [img]Picture[/img]
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21.03.2013 - 17:56
Support!
---- www.facebook.com/GreenHavenOrg http://thegreenhavenproject.org/
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21.03.2013 - 19:21
----
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22.03.2013 - 13:11
meh, i don"t know if you guys understand what tunder6 is saying, this suggestion is in the middle of capture capital and total annihilation.
---- Nothing to impede progress. If you want to see the fate of democracies, look out the windows.
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22.03.2013 - 14:55
Well, if you're going to take into consideration that a nation wouldn't stop fighting if the capital was taken, why would it stop fighting if 3 or 5 capitals were taken?
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22.03.2013 - 15:18
because wars end when a nation loses their capital and key cities, everyone surrenders if you take their capital, but some nations have multiple capitals. like austria hungary.
---- Nothing to impede progress. If you want to see the fate of democracies, look out the windows.
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29.03.2013 - 15:04
Support!
---- ALL is fair in love and war. SO GET USED TO IT! You opinion is not recognized as being valid.
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04.04.2013 - 08:16
Iron Sky has got a point most countries have multiple capitals. Example, China, Ottoman Empire and many more.
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Nicola Tesla Conta apagada |
10.04.2013 - 23:46 Nicola Tesla Conta apagada
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11.04.2013 - 02:16
This isn't really like TA, in TA in order to kill someone you need all cities even if it's all the way over in Fiji. Here you have to take the main countries capital. For example let's say in a WWII scenario the only way to beat the US is to take the capitals of both USA: Pacific and Atlantic. It can also work for normal games. In world games where you can pick multiple countries if this option is selected an enemy will have to take both countries' caps. Let's say in this type of world game I pick France and UK. In order to beat me you have to take the caps of both UK and France. As you can see this indeed very different from TA.
---- [img]Picture[/img]
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Nicola Tesla Conta apagada |
11.04.2013 - 03:03 Nicola Tesla Conta apagada TA is when you kill every unit and take every enemy city. You're typing about Capture All Enemy Cities.
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11.04.2013 - 03:11
Isn't it the same thing? There are only two options when making a game; Capture Player Country, and Total Annihilation.
---- [img]Picture[/img]
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Nicola Tesla Conta apagada |
11.04.2013 - 07:40 Nicola Tesla Conta apagada There should be ''capture all enemy cities'' option.
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13.04.2013 - 21:43
I think the original idea is nice, but the only way for it to be *easily* implemented is a game where we can choose multiple starting countries.... But yea, has my support.
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