Resultados encontrados: 1632
WHİCH OROSPU ÇOCOĞU BOT SPAMMED THE POLL
SASCHA FİND HİM AND BRİNG HİM TO ME
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Escrito por Dominoz, 10.11.2024 at 17:24

Tengri sucks I won in the end thanks for all those who invested in $Dominoz I hope being a hobo is working out well for you if you invested in $Tengri

You ended up winning in the vote too g
it was 35-29 before
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16.11.2024 em Combat choices
Modern easily, casualties are at an all time low, much higher chances of surviving, better medicine and above all at least you get supplied food on a regular basis.
And while death can come from everywhere, im sure its an easier death being blow up by a drone than it is getting hacked to bits by a peasant with an axe.
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15.11.2024 em Howdy
Same brother!
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Hi, I was wondering if he was found.
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Escrito por BLACKMETAL3199, 15.11.2024 at 08:21



I should do video timelaspes for atwar lol
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15.11.2024 em Howdy
Hey... I poured hours and hours and hours of my life into this game and honestly I still think its top 2 games I ever played.

It's 12 years since I registered and I'm married and life is way better than when I played like 20 hours a day in Aetius/Pyrrhus scenarios and Ancient (still dope maps tho). Glad its still alive but bummed it isn't as popping as it once was.
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Escrito por Your Laki, 15.11.2024 at 07:40

Escrito por BLACKMETAL3199, 14.11.2024 at 08:54

Medieval. Kiting european dogs with my horse archers




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15.11.2024 em Combat choices
Escrito por BLACKMETAL3199, 14.11.2024 at 08:54

Medieval. Kiting european dogs with my horse archers


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15.11.2024 em Combat choices
Escrito por tempest (bw fan), 13.11.2024 at 14:52

Ww2 to fight for saschas people

In WW2 I'd be in Bulgarian army, do absolutely nothing (commiting war crimes is optional) and when Soviets come surrender and switch sides at the very end of the war.
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Add +1 capacity to ra tanks apes
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Escrito por Almighty Life, 13.11.2024 at 18:15

Makes sense but we have maps made for this quick pace your suggesting. Leonista ww1, king of the hill, trench warfare, toy war- the list goes on. The issue begins in hosting these maps and the players available for them


Would you suggest making these open to non-premium members or having a mod host these events regularly?
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Sent
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Escrito por BLACKMETAL3199, 14.11.2024 at 10:41

Escrito por Oleg, 12.11.2024 at 03:42




this is the guy who deserted my duel because i picked italy vs his ukraine btw calls me one trick

Below ihy is disrespectful
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Bro barked about his greek shit for 30 minutes to do this

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Escrito por Oleg, 12.11.2024 at 03:42




this is the guy who deserted my duel because i picked italy vs his ukraine btw calls me one trick
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Medieval. Kiting european dogs with my horse archers
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Escrito por Oleg, 12.11.2024 at 03:42


Only troll is Sascha with WD, but he would send gestapo on me if I did not put him there.
I thought about putting Rains in A east, even though he is probably the player with one of the best winrates on east - he is Lion's copyboy and we must respect the original. I decided to put him in Strong east at the end, because we all copy strong playstyles when we want to win. Someone could maybe say that there are a lot of S players and small amount of other tiers - it is with a reason: When I cw and have a good player in east it does not matter if it is khau or karlo - even though there is big skill gap between the two, they are both strong players and I must focus on them. Difference between strong, average and bellow is:
Strong - you must focus the player or he will win for his team
Average - you still focus but he won't punish you well enough if you go help the other front, and he won't be hard to beat anyway
Bellow average - you can eat fast and leave no crumbs
Mecoy is strong one trick player, but he repeats the same moves in every game. Play him once, you will win the next 5 games of him in the same pick.
Also, why did you even put players like niels or kaska? Literally these players did not play more than 10 cws in last 3 years.


New in comp?
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Makes sense but we have maps made for this quick pace your suggesting. Leonista ww1, king of the hill, trench warfare, toy war- the list goes on. The issue begins in hosting these maps and the players available for them
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Ww2 to fight for saschas people
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13.11.2024 em Combat choices
So basicly would you rather go in close combat with sword, axe, spear, knife etc, or more ranged combat, like muscets and shiie, or totaly crazy modern times where death can come from nowhere.

I'd definetly avoid WW1 lunacy (high casualties, easy to die).
Most likely I would pick medieval - open battles were not that common, mostly sieges, so you either hide inside the walls or camp outside the walls. And starve.
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300 PC, n u better git gud
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Someone watched the whole video??
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Calradia Atwar: Part 1


Pravenian Reporter Chronicle


Turn 29: Year 1274, Winter Cycle
The Winter Conflict








King Longate of dey' Almighty's campaign into the Swadian Plains brought security to the crumbling borders of Sultan Gilalad in the spring cycle, His retinue has marched from the Duchy Of Veluca all the way to the Gates of Halmar- Occupying the city from the fleeing Cossacks of Baron Bee_Gu to launch the 1st Crusade against Emir Murad IV of Ahmerrad. "The Winter Conflict" with borders remaining mostly unchanged, has led to the encirclement of a large detachment of Boyer Apollo's warband faced with a force of 300+ just outside of county lines. The frontline growing larger as King Longate marches to Sarrania, stretches from Tahibler Village all the way to the outskirts of Narra nearing 342km.




To the east news in the Duchy of Narra seems grim. Sultan Gilalad has done nothing to relieve the citizenry, garrison, or nobles trapped in Narra. Boyar Apollo has opted to create elaborate earthworks throughout the county of Kedelke, effectively trapping the 1900+ souls in Narra for up to another year of being cut off from allied forces.The Ruthless-Baron Bee_Gu after occupying the city of Halmar in the most violent and ferocious battle of the Winter Conflict has returned east past the Khergian Steppes to cull the Woojoo Khanate from gaining more land. After defending the City of Ichamur and the Steppe itself it seems likely that the Woojoo Khanate won't survive to the Winter Cycle of 1275AE. Failing to Usurp the Khergian lands of their ancestors.





Emir Murad IV of Ahmerrad, Failing to break out of the sands to the south decisively before the Summer Cycle Of 1274 has chosen to bolster his border lands Castle Jameyyad and launch an expedition north to occupy trade routes from the Woojoo Khanate. Once again, ushering no new campaign against the west and making no further advances. The frontline still secured by the Sarranian mountain range remains unchanged 267kms from the Duchy of Durquba to the border of Jameyyed Castle.






The Duchy of Tulga seems to be in a dire position with news of its only trade route with the Grand Calradic Empire being constantly raided and harassed by warships from Emir Murad IV of Ahmerrad. The Woojoo Khanate has slowed its advance and seems to be on the defensive confined to the Abu Tueren Peninsula.

The destruction of war is becoming more and more apparent as retinues grow in number and lords clash alike.
Will the Crusades be the defining factor in the Winter Conflict? Or will Boyer Apollo and Baron Bee_Gu change the tides of war before 1275AE?
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Escrito por Eridans, 12.11.2024 at 06:50

Escrito por Almighty Life, 12.11.2024 at 06:48

Escrito por Eridans, 12.11.2024 at 05:01

Escrito por Almighty Life, 10.11.2024 at 19:46

Escrito por Eridans, 05.10.2024 at 04:13

For my "Star Trek War" map that has this error at point 6/7 of loading and does not allow editing, could I ask if it is possible to recover it?

The problem certainly depends on the borders, I was making the map, if to recover it you have to eliminate all the borders that's fine, I could redo them, but redoing it from scratch with nations, cities and units is a bit too much...


I got my map back by Dave resetting the map to a save before I edited the border causing the bug. You would need to know the last save where your map was working.


Thanks for the warning, unfortunately I don't know when the last valid save was because I make changes when I have time, the last change on the borders didn't give me an error, then I tried to go back many days later and it wouldn't fit anymore

logically though since it says modified on 08/25/2024 it should be the one before that date


Any save before your last modification should work.


in teoria si, ma per questo ripristino come posso contattare Dave?


You would have to make a bug report/ then a mod report/ I talked to Sascha who contacted Dave for me. Process was fairly quick.
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Escrito por Almighty Life, 12.11.2024 at 06:48

Escrito por Eridans, 12.11.2024 at 05:01

Escrito por Almighty Life, 10.11.2024 at 19:46

Escrito por Eridans, 05.10.2024 at 04:13

For my "Star Trek War" map that has this error at point 6/7 of loading and does not allow editing, could I ask if it is possible to recover it?

The problem certainly depends on the borders, I was making the map, if to recover it you have to eliminate all the borders that's fine, I could redo them, but redoing it from scratch with nations, cities and units is a bit too much...


I got my map back by Dave resetting the map to a save before I edited the border causing the bug. You would need to know the last save where your map was working.


Thanks for the warning, unfortunately I don't know when the last valid save was because I make changes when I have time, the last change on the borders didn't give me an error, then I tried to go back many days later and it wouldn't fit anymore

logically though since it says modified on 08/25/2024 it should be the one before that date


Any save before your last modification should work.


in teoria si, ma per questo ripristino come posso contattare Dave?
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Escrito por Eridans, 12.11.2024 at 05:01

Escrito por Almighty Life, 10.11.2024 at 19:46

Escrito por Eridans, 05.10.2024 at 04:13

For my "Star Trek War" map that has this error at point 6/7 of loading and does not allow editing, could I ask if it is possible to recover it?

The problem certainly depends on the borders, I was making the map, if to recover it you have to eliminate all the borders that's fine, I could redo them, but redoing it from scratch with nations, cities and units is a bit too much...


I got my map back by Dave resetting the map to a save before I edited the border causing the bug. You would need to know the last save where your map was working.


Thanks for the warning, unfortunately I don't know when the last valid save was because I make changes when I have time, the last change on the borders didn't give me an error, then I tried to go back many days later and it wouldn't fit anymore

logically though since it says modified on 08/25/2024 it should be the one before that date


Any save before your last modification should work.
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Escrito por Almighty Life, 10.11.2024 at 22:53



xbugs take on Kaska and Wheelo


hes right about casca wheres my mentally unstable bro wheelo at
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