There's been a lot of talk about SP farming and maps/scenarios that encourage it. About SP being devalued because of certain scenarios (for example, UN games). Well, in collaboration with Moderators, we have devised a system to balance SP earning. Both maps and scenarios now have SP multipliers that can be set by Moderators to 0% - 150%. But default, currently, all maps and scenarios are set to 100%.
If both map and scenario have multipliers, they are applied separately - for example, if both have SP multiplier of 150%, the total for the game will be 225% (150*150/100). If the map multiplier is 25% and the scenario multiplier is 150%, the total will be 37.5% (25*150/100). If one of them is 0%, the total will always be 0% (no SP earning at all).
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